HISTORY OF DESIGNING |
Design history
Design history is the
study of objects of design in their historical and stylistic contexts. With
a broad definition, the contexts of design history include the social, the
cultural, the economic, the political, the technical, and the aesthetic. Design
history has as its objects of study all designed objects including those
of architecture, fashion, crafts, interiors, textiles, graphic
design, industrial design, and product design. Design theorists
revamp historical techniques and they use these aspects to create more
sophisticated techniques of design. It acts as a tool to better future aspects
of design.
Design history has had to incorporate criticism of the 'heroic' structure of its discipline in response to the establishment of material culture, much as art history has had to respond to visual culture (although visual culture has been able to broaden the subject area of art history through the incorporation of the televisual, film and new media). Design history has done this by shifting its focus toward the acts of production and consumption. The acts of production and consumption in design history were a result of the modernist approach designers started to take which advanced in the 19th century.
Design history is the study of the development and evolution of design practices, styles, and movements over time. It encompasses various fields of design, including industrial design, graphic design, fashion design, architecture, interior design, and more.
Key periods and movements in design history include:
- Prehistoric
and Ancient Design: This period covers early human history when people
crafted tools, weapons, and pottery, often influenced by their
surroundings and natural resources.
- Classical
and Medieval Design: The design of ancient civilizations, such as
ancient Greece and Rome, showcases refined architectural and artistic
achievements. During the medieval era, designs were characterized by
religious motifs and craftsmanship, evident in cathedrals, illuminated
manuscripts, and tapestries.
- Renaissance
Design: The Renaissance marked a revival of classical ideals and
aesthetics in Europe during the 14th to 17th centuries. It led to
advancements in architecture, sculpture, and painting.
- Industrial
Revolution: The 18th and 19th centuries saw significant technological
advancements that transformed design and manufacturing processes. The rise
of industrialization influenced product design and made mass production
possible.
- Arts
and Crafts Movement: Originating in the late 19th century, this movement
rejected mass production in favor of craftsmanship and sought to reconnect
artisans with the design process.
- Art
Nouveau: An international style of art, architecture, and design popular
during the late 19th and early 20th centuries, characterized by its
curvilinear forms and natural motifs.
- Bauhaus:
Founded in 1919 in Germany, the Bauhaus School of Design sought to
integrate art, craft, and technology, emphasizing functionality and
simplicity in design.
- Art
Deco: A design style popular in the 1920s and 1930s, known for its
geometric shapes, sleek lines, and luxurious materials.
- Mid-Century
Modern: A design movement from the mid-20th century, characterized by
functional, organic, and minimalist aesthetics.
- Postmodernism:
Emerging in the late 20th century, postmodernism challenged modernist
principles and embraced eclectic, playful, and often ironic design
elements.
- Digital
Age and Contemporary Design: With the advent of computers and digital technology,
design practices expanded into the virtual space, leading to various
contemporary design movements and styles.
Studying design history helps designers, artists, and creators
understand the context of their work, draw inspiration from past styles and
innovations, and navigate the ongoing evolution of design in a broader societal
context.
Design history as a component of British practice-based courses
Design history
also exists as a component of many practice-based courses.
The teaching and
study of design history within art and design programs in Britain are one of
the results of the National Advisory Council on Art Education in the 1960s.
Among its aims was making art and design education a legitimate academic
activity, to which ends a historical perspective was introduced. This
necessitated the employment or 'buying in' of specialists from art history
disciplines, leading to a particular style of delivery: "Art historians
taught in the only way that art historians knew how to teach; they switched off
the lights, turned on the slide projector, showed slides of art and design
objects, discussed and evaluated them and asked (art and design) students to write
essays – according to the scholarly conventions of academia".
This 'heroic/aesthetic' view – the idea that there are a few great designers who should be studied and revered unquestioningly – arguably instills an unrealistic view of the design profession. Although the design industry has been complicit in promoting the heroic view of history, the establishment of the UK government of Creative & Cultural Skills has led to calls for design courses to be made less 'academic' and more attuned to the 'needs' of the industry. Design history, as a component of design courses, is under increasing threat in the UK at least and it has been argued that its survival depends on an increased focus on the study of the processes and effects of design rather than the lives of designers themselves.
Ultimately it
appears that design history for practice-based courses is rapidly becoming a
branch of social and cultural studies, leaving behind its art historical roots.
This has led to a great deal of debate as the two approaches forge distinct
pedagogical approaches and philosophies.
Debates over the
merits of different approaches to teaching design history on practice-based
courses
The debate over
the best way to approach the teaching of design history to practice-based
students is often heated. It is notable that the biggest push to adopt a
'realistic' approach (i.e. non-hero-based and analyzing the production as well
as the consumption of design that would otherwise be viewed as ephemeral) comes
from teachers delivering these programs, while critics are predominantly
those who teach design history by approaching it in a more diverse and
geographical standpoint.
The biggest
criticism of the 'realistic' approach appears to be that it imposes anonymity
on designers, while the counterargument is that the vast majority of designers are anonymous
and that it is the uses and users of design that are more important.
The research
literature suggests that, contrary to critics' predictions of the death of
design history, this realistic approach is beneficial. Baldwin and McLean at
the University of Brighton (now at the University of Dundee and Edinburgh
College of Art respectively) reported attendance figures for courses using
this model rising dramatically, and improved interest in the subject, as
did Rain at Central St. Martin's. This compares with the often-reported low
attendance and low grades of practice-based students facing the 'death by
slideshow' model.
Design history from a global perspective
The rise of
Western cultures in the 19th century facilitated the idea of having European
civilization as culturally advanced which disregarded non-western cultures by
representing them as cultures without history. A global perspective of
design history meant that there was a growth in understanding design history
from a global context. This meant that there became different understandings of
design history and acknowledging its processes, production, and consumption based
on the different cultural contexts. This was done through what is called globalization.
One way this was done was by building on the existing modernist knowledge
from Europe and making the processes, production, and consumption meet the
standards of the different cultures. The problem with this idea is that it
assumes that there is only one narrative of design history by limiting it to a
specific place and time. Globalizing design history also means
popularizing other forms of design that may not constitute design in Western countries. This means moving beyond the modernists' approaches and
acknowledging other forms of design other than those based on the European
understanding of production and consumption. Such practices ensure that
design history from different cultures is acknowledged and is treated equally
to that of the West.
Globalization has
also meant that design history is no longer only looked at from the perspective of
production and consumption but is now also perceived through the lens of theories,
policies, social programs, opinions, and organizational systems. This
perspective allows for acknowledging that design is not only concerned with materialistic or three-dimensional products but also includes a wide range of
artifacts. Some of these artifacts may be understanding design history as a
feature that gives humans a history of ideas on how to live and interact with
each other. Aspects such as teamwork, management style, and appreciation of
different types of creativity are all examples of design history that
demonstrate the art of living and interacting with each other. Diversity
acts as a form of design technique that is used to facilitate creativity. They take into consideration the Chinese civilizations which include
their history of arts, crafts, and philosophy as well as incorporate Western
technologies and marketing structures. On the other hand, places in
Southern Africa have used design techniques as a form of social communication.
These areas used rock paintings as a form of communication and such
communication started to advance with the development of pictographs and
alphabets.
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