HISTORY OF COMPUTER MOUSE

 

HISTORY OF COMPUTER MOUSE
A computer mouse (Plural mice, also mice)

A computer mouse (plural mice, also mouses) is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of a pointer on a display, which allows a smooth control of the graphical user interface of a computer.

The first public demonstration of a mouse controlling a computer system was in 1968. Mice originally used two separate wheels to track movement across a surface: one in the X-dimension and one in the Y. Later, the standard design shifted to utilize a ball rolling on a surface to detect motion. Most modern mice use optical sensors that have no moving parts. Though originally all mice were connected to a computer by a cable, many modern mice are cordless, relying on short-range radio communication with the connected system.

In addition to moving a cursor, computer mice have one or more buttons to allow operations such as the selection of a menu item on a display. Mice often also feature other elements, such as touch surfaces and scroll wheels, which enable additional control and dimensional input.

Etymology

A computer mouse is named for its resemblance to a rodent.

The earliest known written use of the term mouse in reference to a computer pointing device is in Bill English's July 1965 publication, "Computer-Aided Display Control", likely originating from its resemblance to the shape and size of a mouse, a rodent, with the cord resembling its tail. The popularity of wireless mice without cords makes the resemblance less obvious.

According to Roger Bates, a hardware designer in English, the term also came about because the cursor on the screen was for some unknown reason referred to as "CAT" and was seen by the team as if it would be chasing the new desktop device.

The plural for the small rodent is always "mice" in modern usage. The plural for a computer mouse is either "mice" or "mouses" according to most dictionaries, with "mice" being more common. The first recorded plural usage is "mice"; the online Oxford Dictionaries cites a 1984 use, and earlier uses include J. C. R. Licklider's "The Computer as a Communication Device" of 1968.


History


Stationary trackballs

The trackball, a related pointing device, was invented in 1946 by Ralph Benjamin as part of a post-World War II-era fire-control radar plotting system called the Comprehensive Display System (CDS). Benjamin was then working for the British Royal Navy Scientific Service. Benjamin's project used analog computers to calculate the future position of target aircraft based on several initial input points provided by a user with a joystick. Benjamin felt that a more elegant input device was needed and invented what they called a "roller ball" for this purpose.

The device was patented in 1947, but only a prototype using a metal ball rolling on two rubber-coated wheels was ever built, and the device was kept as a military secret.

Another early trackball was built by Kenyon Taylor, a British electrical engineer working in collaboration with Tom Cranston and Fred Longstaff. Taylor was part of the original Ferranti Canada, working on the Royal Canadian Navy's DATAR (Digital Automated Tracking and Resolving) system in 1952.

DATAR was similar in concept to Benjamin's display. The trackball used four disks to pick up motion, two each for the X and Y directions. Several rollers provided mechanical support. When the ball was rolled, the pickup discs spun, and contacts on their outer rim made periodic contact with wires, producing pulses of output with each movement of the ball. By counting the pulses, the physical movement of the ball could be determined. A digital computer calculated the tracks and sent the resulting data to other ships in a task force using pulse-code modulation radio signals. This trackball used a standard Canadian five-pin bowling ball. It was not patented, since it was a secret military project.


Engelbart's first "mouse"

Inventor Douglas Engelbart holding the first computer mouse, showing the wheels that make contact with the working surface

Douglas Engelbart of the Stanford Research Institute (now SRI International) has been credited in published books by Thierry Bardini,[14] Paul Ceruzzi, Howard Rheingold, and several others as the inventor of the computer mouse. Engelbart was also recognized as such in various obituary titles after his death in July 2013.

By 1963, Engelbart had already established a research lab at SRI, the Augmentation Research Center (ARC), to pursue his objective of developing both hardware and software computer technology to "augment" human intelligence. That November, while attending a conference on computer graphics in Reno, Nevada, Engelbart began to ponder how to adapt the underlying principles of the planimeter to inputting X- and Y-coordinate data. On 14 November 1963, he first recorded his thoughts in his personal notebook about something he initially called a "bug", which in a "3-point" form could have a "drop point and 2 orthogonal wheels". He wrote that the "bug" would be "easier" and "more natural" to use, and unlike a stylus, it would stay still when let go, which meant it would be "much better for coordination with the keyboard".

The Engelbart mouse

In 1964, Bill English joined ARC, where he helped Engelbart build the first mouse prototype. They christened the device the mouse as early models had a cord attached to the rear part of the device which looked like a tail, and in turn, resembled the common mouse. According to Roger Bates, a hardware designer in English, another reason for choosing this name was because the cursor on the screen was also referred to as "CAT" at this time.

Several other experimental pointing - devices developed for Engelbart's oN-Line System (NLS) exploited different body movements - for example, head-mounted devices attached to the chin or nose – but ultimately the mouse won out because of its speed and convenience. The first mouse, a bulky device (pictured) used two potentiometers perpendicular to each other and connected to wheels: the rotation of each wheel translated into motion along one axis. At the time of the "Mother of All Demos", Engelbart's group had been using their second-generation, 3-button mouse for about a year.


First rolling-ball mouse

The ball-based Telefunken Rollkugelsteuerung RKS 100-86 from 1968

On 2 October 1968, three years after Engelbart's prototype but more than two months before his public demo, a mouse device named Rollkugelsteuerung (German for "rolling ball control") was shown in a sales brochure by the German company AEG-Telefunken as an optional input device for the SIG 100 vector graphics terminal, part of the system around their process computer TR 86 and the TR 440 [de] main frame. Based on an even earlier trackball device, the mouse device had been developed by the company in 1966 in what had been a parallel and independent discovery. As the name suggests and unlike Engelbart's mouse, the Telefunken model already had a ball (diameter 40 mm, weight 40 g) and two mechanical 4-bit rotational position transducers with Gray code-like states, allowing easy movement in any direction. The bits remained stable for at least two successive states to relax debouncing requirements. This arrangement was chosen so that the data could also be transmitted to the TR 86 front-end process computer and over longer distance telex lines with c. 50 baud. Weighing 465 g, the device with a total height of about 7 cm came in a c. 12 cm diameter hemispherical injection-molded thermoplastic casing featuring one central push button.

The bottom side of the Telefunken Rollkugel RKS 100-86 shows the ball

As noted above, the device was based on an earlier trackball-like device (also named Rollkugel) that was embedded into radar flight control desks. This trackball had been originally developed by a team led by Rainer Mallebrein at Telefunken Konstanz for the German Bundesanstalt für Flugsicherung  (Federal Air Traffic Control). It was part of the corresponding workstation system SAP 300 and the terminal SIG 3001, which had been designed and developed in 1963. Development for the TR 440 main frame began in 1965. This led to the development of the TR 86 process computer system with its SIG 100-86 terminal. Inspired by a discussion with a university customer, Mallebrein came up with the idea of "reversing" the existing Rollkugel trackball into a moveable mouse-like device in 1966, so that customers did not have to be bothered with mounting holes for the earlier trackball device. The device was finished in early 1968, and together with light pens and trackballs, it was commercially offered as an optional input device for their system starting later that year. Not all customers opted to buy the device, which added costs of DM 1,500 per piece to the already up to 20-million DM deal for the main frame, of which only a total of 46 systems were sold or leased. They were installed at more than 20 German universities including RWTH Aachen, Technical University Berlin, University of Stuttgart, and Konstanz. Several Rollkugel mice installed at the Leibniz Supercomputing Centre in Munich in 1972 are well preserved in a museum, two others survived in a museum at Stuttgart University, two in Hamburg, the one from Aachen at the Computer History Museum in the US, and yet another sample was recently donated to the Heinz Nixdorf MuseumsForum (HNF) in Paderborn. Anecdotal reports claim that Telefunken's attempt to patent the device was rejected by the German Patent Office due to a lack of inventiveness. For the air traffic control system, the Mallebrein team had already developed a precursor to touch screens in the form of an ultrasonic-curtain-based pointing device in front of the display. In 1970, they developed a device named "Touchinput-Einrichtung" ("touch input facility") based on a conductively coated glass screen.


First mice on personal computers and workstations

HP-HIL Mouse from 1984

The Xerox Alto was one of the first computers designed for individual use in 1973 and is regarded as the first modern computer to use a mouse.[48] Inspired by PARC's Alto, the Lilith, a computer that had been developed by a team around Niklaus Wirth at ETH Zürich between 1978 and 1980, provided a mouse as well. The third marketed version of an integrated mouse shipped as a part of a computer and intended for personal computer navigation came with the Xerox 8010 Star in 1981.

By 1982, the Xerox 8010 was probably the best-known computer with a mouse. The Sun-1 also came with a mouse, and the forthcoming Apple Lisa was rumored to use one, but the peripheral remained obscure; Jack Hawley of The Mouse House reported that one buyer for a large organization believed at first that his company sold lab mice. Hawley, who manufactured mice for Xerox, stated that "Practically, I have the market all to myself right now"; a Hawley mouse cost $415. In 1982, Logitech introduced the P4 Mouse at the Comdex trade show in Las Vegas, its first hardware mouse. That same year Microsoft made the decision to make the MS-DOS program Microsoft Word mouse-compatible and developed the first PC-compatible mouse. Microsoft's mouse shipped in 1983, thus beginning the Microsoft Hardware division of the company. However, the mouse remained relatively obscure until the appearance of the Macintosh 128K (which included an updated version of the single-button Lisa Mouse) in 1984, and of the Amiga 1000 and the Atari ST in 1985.


Connectivity and communication protocols

A Microsoft wireless Arc Mouse, marketed as "travel-friendly" and foldable but otherwise operated exactly like other 3-button wheel-based optical mice

To transmit their input, typical cabled mice use a thin electrical cord terminating in a standard connector, such as RS-232C, PS/2, ADB, or USB. Cordless mice instead transmit data via infrared radiation (see IrDA) or radio (including Bluetooth), although many such cordless interfaces are themselves connected through the aforementioned wired serial buses.

While the electrical interface and the format of the data transmitted by commonly available mice is currently standardized on USB, in the past it varied between different manufacturers. A bus mouse used a dedicated interface card for connection to an IBM PC or compatible computer.

Mouse use in DOS applications became more common after the introduction of the Microsoft Mouse, largely because Microsoft provided an open standard for communication between applications and mouse driver software. Thus, any application written to use the Microsoft standard could use a mouse with a driver that implements the same API, even if the mouse hardware itself was incompatible with Microsoft's. This driver provides the state of the buttons and the distance the mouse has moved in units that its documentation calls "mickeys".


Early mice

Xerox Alto mouse

In the 1970s, the Xerox Alto mouse, and in the 1980s the Xerox optical mouse, used a quadrature-encoded X and Y interface. This two-bit encoding per dimension had the property that only one bit of the two would change at a time, like a Gray code or Johnson counter, so that the transitions would not be misinterpreted when asynchronously sampled.

The earliest mass-market mice, such as the original Macintosh, Amiga, and Atari ST mice used a D-subminiature 9-pin connector to send the quadrature-encoded X and Y axis signals directly, plus one pin per mouse button. The mouse was a simple optomechanical device, and the decoding circuitry was all in the main computer.

The DE-9 connectors were designed to be electrically compatible with the joysticks popular on numerous 8-bit systems, such as the Commodore 64 and the Atari 2600. Although the ports could be used for both purposes, the signals must be interpreted differently. As a result, plugging a mouse into a joystick port causes the "joystick" to continuously move in some direction, even if the mouse stays still, whereas plugging a joystick into a mouse port causes the "mouse" to only be able to move a single pixel in each direction.


Apple Desktop Bus

Apple Macintosh Plus mice: beige mouse (left), platinum mouse (right), 1986

In 1986 Apple first implemented the Apple Desktop Bus allowing the daisy chaining of up to 16 devices, including mice and other devices on the same bus with no configuration whatsoever. Featuring only a single data pin, the bus used a purely polled approach to device communications and survived as the standard on mainstream models (including a number of non-Apple workstations) until 1998 when Apple's iMac line of computers joined the industry-wide switch to using USB. Beginning with the Bronze Keyboard PowerBook G3 in May 1999, Apple dropped the external ADB port in favor of USB but retained an internal ADB connection in the PowerBook G4 for communication with its built-in keyboard and trackpad until early 2005.


Cordless or wireless

Cordless or wireless mice transmit data via radio. Some mice connect to the computer through Bluetooth or Wi-Fi, while others use a receiver that plugs into the computer, for example through a USB port.

Many mice that use a USB receiver have a storage compartment for it inside the mouse. Some "nano receivers" are designed to be small enough to remain plugged into a laptop during transport, while still being large enough to easily remove.

·         

The Logitech Metaphor, the first wireless mouse (1984). On display at the Musée Bolo, EPFL

 ·         

An older Microsoft wireless mouse made for notebook computers

 ·         

Microsoft Bluetooth Mobile Mouse 3600

          

A wireless Apple mouse

Multiple-mouse systems

Some systems allow two or more mice to be used at once as input devices. Late-1980s era home computers such as the Amiga used this to allow computer games with two players interacting on the same computer (Lemmings and The Settlers for example). The same idea is sometimes used in collaborative software, e.g. to simulate a whiteboard that multiple users can draw on without passing a single mouse around.

Microsoft Windows, since Windows 98, has supported multiple simultaneous pointing devices. Because Windows only provides a single screen cursor, using more than one device at the same time requires the cooperation of users or applications designed for multiple input devices.

Multiple mice are often used in multi-user gaming in addition to specially designed devices that provide several input interfaces.

Windows also has full support for multiple input/mouse configurations for multi-user environments.

Starting with Windows XP, Microsoft introduced an SDK for developing applications that allow multiple input devices to be used at the same time with independent cursors and independent input points. However, it no longer appears to be available.

The introduction of Windows Vista and Microsoft Surface (now known as Microsoft PixelSense) introduced a new set of input APIs that were adopted into Windows 7, allowing for 50 points/cursors, all controlled by independent users. The new input points provide traditional mouse input; however, they were designed with other input technologies like touch and image in mind. They inherently offer 3D coordinates along with pressure, size, tilt, angle, mask, and even an image bitmap to see and recognize the input point/object on the screen.

As of 2009, Linux distributions and other operating systems that use X.Org, such as OpenSolaris and FreeBSD, support 255 cursors/input points through Multi-Pointer X. However, currently, no window managers support Multi-Pointer X leaving it relegated to custom software usage.

There have also been propositions of having a single operator use two mice simultaneously as a more sophisticated means of controlling various graphics and multimedia applications.


In the marketplace

Computer mice built between 1986 and 2007

Around 1981, Xerox included mice with its Xerox Star, based on the mouse used in the 1970s on the Alto computer at Xerox PARC. Sun Microsystems, Symbolics, Lisp Machines Inc., and Tektronix also shipped workstations with mice, starting in about 1981. Later, inspired by the Star, Apple Computer released the Apple Lisa, which also used a mouse. However, none of these products achieved large-scale success. Only with the release of the Apple Macintosh in 1984 did the mouse see widespread use.

The Macintosh design, commercially successful and technically influential, led many other vendors to begin producing mice or including them with their other computer products (by 1986, Atari ST, Amiga, Windows 1.0, GEOS for the Commodore 64, and the Apple IIGS).

The widespread adoption of graphical user interfaces in the software of the 1980s and 1990s made mice all but indispensable for controlling computers. In November 2008, Logitech built its billionth mouse.

Post a Comment

0 Comments